Super Mecha Champions-Mecha Anime Shooter Mobile Game


July 8 Zero Downtime Maintenance Notice


Dear Players,
       To bring you improved gaming experience, we will undergo online maintenance on Thursday, July 8 (UTC+8). Top-up and matching features may be unavailable during maintenance. Please note you must quit game and download update patch afterward to enjoy the newest additions!

       SS-level "Sonic Rocket"  Hurricane appearance is back! S-level "Neptune Angel" Joanna appearance, S-level "Ambassador of Blockland" Doomlight appearance, plus many new exclusive premium weapon and vehicle appearances are now available in the Season Premium Pool! Meanwhile, it also features "Premium Pack", "Premium Rebate", and "Collect for Reward" events.
       After the Premium launches, you can get Premium Tickets on the Premium Pack event page for the first three days when you log in and play.

       The SMC is launching ten great promotions to celebrate Fun Days of Summer, starting on July 8 with the following:
       1. Summer Vending Machine
       Complete Daily Missions for Lemon Soda to trade for A-level "Child of Summer" Firefox appearance, Heart Bouquets, Premium Tickets, and other prizes;
       2. Crazy Weekend
       In addition to 2x Gold when logging in to play games on weekends, you can get rewards such as Bonus Tier Point Cards.
       3. Daily Share Giveaway
       Share games and get prizes! From July 8 to July 21, share game contents for 7 days and get rewards such as A-level 3-Day Mecha SkinTrial Card!

       1. Alborada
       Alborada has become the shining new star of Mecha City, thanks to a petite frame, nimble movement, and excellent damage output. Therefore, we made the following changes:
       A. Decreased Light Missile Barrage's damage vs. mecha from 120 to 108;
       B. Increased Alborada's shield from 400 to 550, decreased HP from 2,300 to 2,150;
       C. Increased cooldown for Elegant Steps from 7.5s to 8.5s;
       D. Decreased fuel capacity from 110 to 100, increased tactical skill cost from 0 to 10.
       2. Firestar
       A. Increased damage for Scorching Fireball vs. mecha from 230 to 242;
       B. Adequately increased the capacity and recovery for Blaze Jet.
       3. Aurora
       Increased secondary weapon's first hit damage vs. mecha from 300 to 330.
       4. Arthur
       Increased primary weapon damage vs. mecha from 240 to 252.
       5. Andromeda
       Increased primary weapon damage vs. mecha from 214 to 234.
       6. Hurricane
       A. When armed with the Missile Cluster core module, increased single-shot missile's damage vs. mecha from 168 to 171;
       B. Adequately increased secondary weapon's flight velocity.

       1. Improved graphics for Ning in the Lobby;
       2. Fixed the issue of Unicorn Tank flying or sinking underground in certain situations;
       3. Fixed action problems with transforming Deformed Cars in certain situations;
       4. Fixed the problem of Firefox unable to deal damage with Gemini Missile when paralyzed;
       5. When set to shoot by pressing, Firestar's Flamethrower continues to attack even if interrupted by Caramel's secondary weapon.

Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!


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