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September 30 Zero Downtime Maintenance Notice

2021-09-29

Dear Players,
       To bring you improved gaming experience, we will undergo zero-downtime online maintenance on Thursday, September 30 (UTC+8). Top-up and matching features may be unavailable during maintenance. Please note you must quit game and download update patch afterward to enjoy the newest additions!

KIZUNA AI CROSSOVER LUCKY BALL NOW AVAILABLE
       Crossover pilot Kizuna AI, S+ Kizuna AI: Live Version appearance, co-pilot Black AI, S+ Kizuna AI: Future Notes appearance, and S+ Grooving Machine appearance for Firefox are now here in Mecha City, plus more special weapons and vehicles for you to get!

NEW KIZUNA AI EVENTS ARE HERE!
      1. Kizuna AI's New Friend
      Hurry, invite friends to the game and watch the Kizuna AI Concert together!
      2. Kizuna AI Training
      Complete missions from 9/30 to 10/22 and get Heartbeat Tokens redeemable for the special Exclusive Wobble Skateboard!
      3. Total Top-Up
      Accrue top-ups for great prizes like Kizuna AI limited chromatic headwear, new animated avatar, etc.

COOL NEW MODE: RANDOM SELECTION
      Unpredictable factors means unpredictable fun!
      The new mode, Random Selection, is officially available from 9/30-10/6. Call random mecha, get random pilot weapons and items in unpredictable 5v5 firefights!

GAME BALANCE MODIFICATIONS
      1. Northern Knight
      A. Increased damage for Triple Heavy Artillery's main shot vs. pilots from 24 to 30, and vs. mecha from 120 to 135;
      B. Increased damage for Triple Heavy Artillery's secondary shots vs. pilots from 15 to 18, and vs. mecha from 60 to 72;
      C. Slightly decreased recoil for Triple Heavy Artillery and slightly increased the recovery speed from recoil;
      D. Decreased base damage for Shielded Charge vs. mecha from 480 to 350, slightly decreased speed for charge.
      2. Firestar
      A. Decreased damage-per-attack for Blaze Jet vs. mecha from 54 to 50;
      B. Increased shield for Firestar from 550 to 600, decreased DUR from 2,400 to 2,300.
      3. Aurora
      A. Extended cooldown for Particle Cannon from 8.5s to 9.5s;
      B. Shortened cooldown for Super Thruster from 3s to 2.4s.
      4. Skylark
      Increased damage vs. mecha for Stab from 95 to 98.
      5. Alborada
      Increased shield from 500 to 550.
      6. Trio of Enders
      Increased DUR from 3,000 to 3,100.
      7. Michael
      Decreased damage vs. mecha for Feather Blade from 210 to 200.
      8. Caramel
      Decreased DUR from 2,900 to 2,800.
      9. Boltus
      Decreased cooldown for Lightning Charge from 11s to 10s.
      10. Hurricane
      Decreased shield from 800 to 750.

ADJUSTMENTS & OPTIMIZATIONS
       1. Fixed several problems that could cause glitches in a scenario;
       2. Improved display for Joanna's default skin;
       3. Improved display for Character Profile;
       4. Fixed the problem of unable to use coupons for some class-A skins in certain situations;
       5. Added option for Northern Knight to maintain defense after a charge, defaulting to off. Players can turn it on in Settings;
       6. Damage taken by Northern Knight's shield will not be counted in the Career Statistics.
       7. Improved action display for Northern Knight's landing;
       8. Fixed shaky camera when Raven uses chainhook in certain situations.

Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!

 

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