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June 23 Zero Downtime Maintenance Notice

2022-06-22

 Dear player:
        To bring you improved gaming experience, we will undergo online maintenance at 16:00, June 23 (UTC+8). Top-up and matching features may be unavailable during maintenance. Please note you must quit game and download update patch afterward to enjoy the newest additions!


NEW SEASON 13: HIGH VOLTAGE NOW AVAILABLE

        New Season 13 Battle Pass and Season Missions are here! Ning "Star Track Tones" appearance, Ranger "Cosmic Disco" appearance, Skateboard "Vinyl Record Knight" appearance, Homing Missile "Low-Frequency Pulse Bomb" appearance, and Entrance Effect: Electric Wave Rhythm, exclusive S13 rewards, and a ton of other amazing resources are waiting for you!

NEW FUN MODE: MECHA GANGUP

        Fight metal with flesh!
        As pilots with random weapons, 6 players will face off against 2 players using random mecha! New weapons, items, and mecha modules will be unlocked as the battle progresses. Players will get 1 point for defeating a pilot and 5 points for defeating a mecha. The first side to score 30 points wins!

NEW WEAPON: ACHILLES RIFLE

        The Achilles Rifle is the latest experimental weapon equipped with a renewable photovoltaic shield, which can be deployed in front of the pilot after aiming. This rifle uses an energy ammo that is more threatening to mecha. After the shield shatters from an attack, it will automatically reform after a period of time.
        After the update, the Achilles Rifle can be obtained from Airdrops in Battle Royale Mode. Pick it up in an Airdrop and try it out for yourself.

TEAM DEATHMATCH & FUN MODE ADJUSTMENTS

        At present, in confrontations between pilots and mecha in Team Deathmatch and related fun modes, pilots are usually more threatening to mecha in head-on battles due to their high defense and powerful weapons. Moreover, certain maps and mechanisms often allow pilots to interfere with battles in unexpected ways and even change the situation of battles. To target this, we've made the following changes to Team Deathmatch and related fun modes:
        1. Reduced defense parameters in pilot mode.
        2. Upgraded pilots' roll action into jet propulsion to make up for the lower defense and increase their mobility.
        3. Added new gray weapons based on purple weapons, which are specially used for Team Deathmatch and related fun modes to make it more convenient for us to adjust the weapon values independently of Battle Royale Mode and optimize the battle experience. The first batch of basic damage adjustments for weapons are as follows:
                A. Ion Cannon: from 70 to 66
                B. Grenade Launcher: from 60 to 55
                C. Rifle: from 52 to 48
                D. Shatterstar Shotgun: from 21 to 20

ORIGO ISLAND - FUN DAYS OF SUMMER & NIGHT MODE

        2 classic Battle Royale Modes, Fun Days of Summer and Night Mode, are now available on Origo Island with the original gameplay and map environment! These 2 Origo Island modes can be selected in Battle Royale after the update, and players will be randomly matched in these modes.

NEW EVENTS

        1. Music Rolling
        Until 7/7, accumulate top ups for various prizes, including the Cyrus DJ Animated Avatar, Avatar Frame Celestial Resonance, and other exclusive rewards!

        2. Upbeat Music
        Collect mission items to get the A-level "Spring Awakening" rifle appearance and other great rewards!

        3. Steel Giant vs. Human Squad
        Participate in the new Mecha Gangup gameplay and get Heart Bouquets, Tickets, and many other rewards!

NEW TEAM UP & FRIEND FEATURES

        1. Added a team-up reservation feature. Players can now make an appointment to play the next match together with friends who are currently playing a match.
        2. Added 2 options, Nearby and Clan, to the Team Up page. Players can now quickly invite nearby players and Clan members to team up and play together.

ADJUSTMENTS & OPTIMIZATIONS

        1. Fixed a bug that causes the game to lag and crash when Pulsar transforms too quickly in extreme situations.
        2. Optimized the button animation during Pulsar's transformation process.
        3. Optimized the target selection mechanism of Raven's Chainhook to significantly reduce the situations in which targets cannot be selected.
        4. Optimized the crosshair status reminder when Raven's bow is fully drawn.
        5. Fixed a bug that causes Caramel's non-empty clip to reload after Caramel transforms in extreme situations.
        6. Optimized the shield calculation logic to increase the Gun Shield's defense parameters against explosives.
        7. Weakened the launch performance of neutral springboards in the Petra Mines map of Team Deathmatch and related fun modes.
        8. Optimized the location of the flag in the Port map in Capture the Flag Mode.
        9.Fixed the issue where rivers disappearing in Origo Island in some cases.

DECLARATION OF FAIR PLAY

        We're dedicated to creating and maintaining a fair, harmonious environment for competition. We prohibit hacking, scripting, cheatware, and other illegal third-party software, as well as adhering to a zero-tolerance policy regarding any behavior that could adversely affect gaming experience. We will regularly release and update list of offenders for any transgressions related to the issues above, and we welcome reports from any player so we can keep this a fair game for everyone.
          Tap here for latest list

Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!

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