Super Mecha Champions-Mecha Anime Shooter Mobile Game


September 1 Zero Downtime Maintenance Notice


Dear player:
        To bring you an improved gaming experience, we will undergo online maintenance on September 1 (UTC+8). Top-up and matching features may be unavailable during this time. Please note you must quit the game and download the update patch afterward to enjoy the newest additions!


      1. Back to School Roll Call
      Log in to claim points and redeem them for permanent weapon appearances!

      2. Back to School Connection
      Complete match missions and connections to get many great rewards!


      1. Northern Knight
      Increased the primary weapon's main shell's damage vs. mecha from 135 to 168.
      Reduced the primary weapon's secondary shell's damage vs. mecha from 72 to 60.
      Increased the primary weapon's main shell's damage vs. pilots from 30 to 32.
      Reduced the primary weapon's secondary shell's damage vs. pilots from 18 to 15.
      Increased the basic movement speed from 6.5m/s to 7m/s.
      Increased the basic running speed from 9m/s to 9.8m/s.

      2. Skyfall
      Increased the primary weapon's fire rate from 1.54 shots/sec to 2 shots/sec.
      Added a crosshairs that is suitable for the recoil from continuous shooting for the primary weapon and reduced the spread size of the primary weapon's crosshairs.
      Increased the one-time recovery of the secondary weapon from 5s/pair to 5.5s/pair.
      Reduced the maximum mecha DUR from 3,200 to 3,000.
      The number of missiles fired by the secondary weapon will be determined by the aiming time, and the fired ammo will be evenly distributed on the locked mecha.

      3. Neutron Star
      Reduced the secondary weapon's cooldown from 5.1s to 4.6s.
      Reduced the duration of the secondary weapon after it is activated from 5s to 4.5s.
      Slightly reduced the boost granted by Core Module I "Extended Blade" to the secondary weapon.

      4. JOJO
      Increased the secondary weapon's explosion damage vs. mecha from 500 to 550.
      Reduced the secondary weapon's cooldown from 10s to 9s.

      5. Hurricane
      Reduced the primary weapon's damage vs. mecha: 50 -> 48
      Reduced the Mecha Shield from 750 to 650.

      6. Ranger
      Reduced tactical skill collision damage vs. mecha from 300 to 240.
      Reduced tactical skill collision damage vs. pilots from 80 to 50.
      Reduced the damage vs. pilots while driving in vehicle form from 60 to 30.
      Increased the tactical skill cooldown of Ranger from 8s to 9s.


      The skin sharing feature is unlocked after reaching Super Perk Lv. 10, and rarity restrictions will no longer apply to skin sharing. Your teammates will be able to use your skins after entering a match in a team with you.


     1. Fixed a bug that caused the icon of The King's Game to remain on results screen of The King's Game in extreme situations.
     2. Optimized an issue that caused icons to cover the crosshairs in Flag Capture, Base Raid, and The King's Game.
     3. Added an interactive button that players can use on the island where players start the game in Battle Royale Mode to interact with teammates.
     4. Optimized the photo sharing feature so that photos can be shared with other players in the Lobby after they are taken.
     5. Optimized the middle part of Serena's character portrait to make it more beautiful.


        We're dedicated to creating and maintaining a fair, harmonious environment for competition. We prohibit hacking, scripting, cheatware, and other illegal third-party software, as well as adhering to a zero-tolerance policy regarding any behavior that could adversely affect gaming experience. We will regularly release and update list of offenders for any transgressions related to the issues above, and we welcome reports from any player so we can keep this a fair game for everyone.
        Tap here for latest list

Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!

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