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September 15 Zero Downtime Maintenance Notice

2022-09-14

Dear player:
        To bring you an improved gaming experience, we will undergo online maintenance on September 15 (UTC+8). Top-up and matching features may be unavailable during this time. Please note you must quit the game and download the update patch afterward to enjoy the newest additions!

NEW SEASON 14: MESSIAH BATTLEFRONT NOW AVAILABLE

        New Season 14 Battle Pass and Season Missions are here! "Minerva Spy" appearance for Vita, "Army Ant MZ06" appearance for Firefox, "Desert Storm" appearance for the Light Rifle, "Flying Killer" appearance for the Sniper Rifle, "Precise Shot" kill effect, and many other S14 exclusive rewards and resources are waiting for you!
        New tier rewards, Premium Tickets, Exclusive Avatar Frames, A-level "MK56 - Oasis" appearance for Snow Mirage, and more are waiting for you!

NEW SENSOR MINE LAUNCHER NOW AVAILABLE

        The Sensor Mine Launcher can fire sensor mines that stick to the surface of obstacles and explode when an enemy passes by, disrupting their vision to a certain extent, making this an indispensable helper to players who are defending a spot or setting an ambush. If mines are launched continuously, deployed mines that exceed the limit will be automatically destroyed.
        After the update, the Sensor Mine Launcher will randomly spawn in various Battle Royale Mode maps and can be selected in Team Deathmatch and most fun modes. Try it out for yourself!

NEW GRANBELM & CANDY HOUSE BATTLE ON ORIGO ISLAND

        2 classic Battle Royale Modes, Granbelm and Candy House, are now available on Origo Island with the original gameplay and map environment! These 2 Origo Island modes can be selected in Battle Royale after the update, and players will be randomly matched in these modes.

TACTICAL AD TERMINAL SKILL UPDATES & BALANCE MODIFICATIONS

        From this season, the following skills will be added to Battle Royale Mode for players to select and equip in the Tactical AD Terminal.
        1. Armor-piercing Ammo: Increases rifle-using pilots' DMG vs. mecha by 40% (includes Assault Rifles, Light Rifles, Pulse Rifles, Rifles, and Sniper Rifles).
        2. Additional Clip Capacity: Weapon clip capacity +1 for pilots that use projectile weapons/launchers (includes Grenade Launchers, Hydra Missiles, Homing Missiles, Exploder Bot Launchers, Sensor Mine Launchers, and Plasma Missiles).
        3. Vengeance: For 30s after your mecha is destroyed, increases your DMG vs. mecha or pilot that destroyed your mecha by 20%.
        4. Valor: Increases your Attack by 10% when your mecha's Armor is 0 and DUR is lower than 15%.
        5. Unity: Increases your mecha's Movement Speed/DMG/Defense by 5% if it is piloted by its exclusive pilot.
        6. Let's Fight: Automatically detects enemies within 200m when calling a mecha. Detected enemies will also see your location.
        7. Infighting: Increases your DMG vs. the same type of mecha by 15%. Increases your DMG taken from the same type of mecha by 10%.
        8. Perfectionism: Increases Attack by 10% when the mecha's Armor and DUR are full.

        Balanced the following existing Tactical AD Terminal skills in this season.
        1. New Frontier: Automatically detect enemies within 200m for 6 seconds after opening an airdrop.
        Changed to: Automatically detects enemies within 300m for 10 seconds.
        2. Wave of Recovery: The time for the mecha's first respawn and recall is reduced by 15%.
        Changed to: Reduced by 20%.
        3. Treasure Assault: For every airdrop opened, mecha gets +2.5% damage bonus, up to 3 times.
        Changed to: Mecha gets +3% damage bonus, up to 3 times.
        4. Force Fortress: When mecha is not moving, get +3% damage bonus per second, up to 3 times.
        Changed to: Get +3.5% damage bonus per second, up to 3 times.
        5. Fiery Instinct: +4% mecha Movement Speed, -4% tactical skill CD. 2x in Acetime.
        Changed to: +3% mecha Movement Speed, -3% tactical skill CD.
        6. Crazy Doll: For every player defeated, gain 0.8% damage bonus, up to 8 times.
        Changed to: Gain 0.8% damage bonus, up to 7 times.
        7. Burstshot: After reloading, +15% damage to the first shot fired.
        Changed to: +12% damage.

GAME BALANCE MODIFICATIONS

        Skyfall:
        1. Reduced the clip capacity from 48 to 40.
        2. Reduced the secondary weapon's damage vs. mecha from 180 x2 to 160 x2.

        Arthur
        1. Increased the DUR from 2,200 to 2,300.
        2. Reduced the cooldown of tactical skills from 5s to 4.6s.

        Boltus
        1. Increased the primary weapon's fire rate from 1.8 shots/sec to 2 shots/sec.
        2. Increased the cooldown of the "Greased Lightning" power module from 0.4/0.8/1.2s to 0.6/0.9/1.2s and reduced its effects.

        JOJO
        1. Reduced the cooldown of tactical skills from 14s to 12s.
        2. Increased the acceleration effect of the "Dynamic Joints" power module from 10%/15%/25% to 15%/20%/25%.

PREORDER THE NEW AKSAR MECHA NOW

        A new mecha is coming! Log in to the game for great prizes, up to a 30% discount coupon for Aksar!

ADJUSTMENTS & OPTIMIZATIONS

        1. Optimized the rating rules and scoring logic of Battle Royale Squad Mode and Team Deathmatch Mode.
        2. Fixed an issue that reduced Northern Knight's primary weapon damage after equipping it with a core module.
        3. Optimized an issue that caused the air walls at the borders of the battlefield to appear white in Team Deathmatch.
        4. Fixed an issue that caused some chimneys to collide and disappear in some parts of the Origo Island map.
        5. Fixed an issue that caused some parts of the Petra Mines to collide and disappear in Team Deathmatch and allowed players to reach invalid locations on the map.

DECLARATION OF FAIR PLAY

        We're dedicated to creating and maintaining a fair, harmonious environment for competition. We prohibit hacking, scripting, cheatware, and other illegal third-party software, as well as adhering to a zero-tolerance policy regarding any behavior that could adversely affect gaming experience. We will regularly release and update list of offenders for any transgressions related to the issues above, and we welcome reports from any player so we can keep this a fair game for everyone.
        Tap here for latest list

Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!

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