Super Mecha Champions-Mecha Anime Shooter Mobile Game


April 27 Zero Downtime Maintenance Notice


       Dear player:
       To bring you an improved gaming experience, we will undergo online maintenance on April 27 (UTC+8). Top-up and matching features may be unavailable during this time. Please note you must quit the game and download the update patch afterward to enjoy the newest additions!


         Slice through all absurdities and devour evil spirits
         Dominate all lands with unbridled power!
       S-level "Red Tide Yaksha" for Tempest, A-level "Night Heron" appearance for Skylark, and S-level "Devil's Advent" appearance for Tactical SMG are now available in the prize pool!
       Getting the "Red Tide Yaksha" appearance for Tempest unlocks the advanced prize pool where you can get Appearance Upgrade Cards to unlock exclusive S+ version!
       All pilots who are Lv. 5 and higher will get one free spin in this prize pool!


         The Howling City stands majestically
         Imperial ships cross the oceans
       SS-level "Howling City" appearance for Doomlight, S-level "Major Seagull" appearance for Mila, S-level "Polar Pioneer" appearance for Serena, plus many other season-exclusive weapons and vehicle appearances have now returned for a limited time!
       The prize pool also comes with Premium Pack, Premium Rebate, and Collect for Reward promotions.
       Note: The draw count of Returning Premium prize pools will be reset, and new redemption tokens will be used to redeem rewards in the Returning Premium. After the pool launches, players of Lv. 10 or higher can claim rewards on the Ticket Pack page when logging in to play on the first 4 days.


       As the commander of the "wolf pack," Dreadwolf has greatly enhanced individual combat capabilities and exceptional mobility, allowing it easily seize the initiative in various complex battle situations. Its wolf-style assault gun is a new weapon developed by Ferrante Industries that has a Rifle Mode and a Grenade Launcher Mode. In Rifle Mode, it has a fast fire rate and excellent medium and short-range continuous shooting performance, allowing it to unload a large number of bullets in a short time to suppress enemies with firepower. The marked homing cluster grenades released in Grenade Launcher Mode are powerful and can hit enemies in a wide area. The homing signal that is continuously emitted after it hits enemies assists the built-in aiming system of the gun body to correct the rifle trajectory, which greatly improves the accuracy of bullets in Rifle Mode. The Vilamonian Warp Drive jointly developed by Green Shield Technology and Ferrante Industries gives Dreadwolf the ability to move almost as fast as the speed of light for a short period, which allows Dreadwolf to instantly engage a group of enemies, launching a surprise attack and withdrawing from battle quickly after dealing enemies a heavy blow.
       The pack has come. Join forces now to prevail! Dreadwolf will lead the "wolf pack" to sweep through all enemies and return peace to the battlefield!


       Added the new scenario Minao Hydropower Station to the Alpha and Team Deathmatch Mode random maps!


       In Golden Egg Scramble, 4 teams will compete on the same battlefield, and the 3 players from each team will engage in a 2-minute battle for Golden Eggs, for a total of 3 rounds.
         Victory Conditions: The teams that have a Golden Egg at the end of the round will advance, and the team that doesn't have a Golden Egg will be eliminated.
         Number of Golden Eggs: There will always be 1 less Golden Egg than the number of teams in each round, which means at least 1 team will be eliminated in each round.
         Egg-holding Conditions: Golden Eggs can only be obtained by a mecha that is being piloted. Golden Eggs will drop to the ground after the mecha holding them is destroyed.
         Egg Buff: The mecha holding a Golden Egg will get a Movement Speed bonus according to its mecha type.
         Item Allocation: 30s after a round starts, items will be distributed directly to players. Items will also spawn at random locations on the battlefield after 60s.
       Message from Fishhead the Producer: Come and experience a new multi-party battle! Choose a new mecha for amazing effects!


       Added a feature to give Red Packets in the chat. Players can give Red Packets that contain either Energy Crystals or Flash Points.
       Message from Fishhead the Producer: An assortment of cover styles are available for Red Packets. Now's the time to show off your personal style!

        NEW EVENTS

       1. Dreadwolf's Trial
       Complete missions to claim the Updated Mecha Pack and a chance to directly get the new mecha Dreadwolf!
       2. Mecha Carnival
       The Mecha Carnival event is now available! Complete missions to unlock squares and connect them to get rewards! The A-level "Niobium Titanium Magnesium" appearance for Northern Knight is waiting for you!
       3. Idol Road
       Get the A-level "Trainee" skin for Rom for a limited time and log in every day to claim Energy Crystals!
       4. Romantic Hunt
       Log in every day, share the game, and play matches during the event to claim an avatar, graffiti, and other great prizes!
       5. Joyous Celebration Sign-In Form
       Sign in every day from 4/27 to 5/3 to get resource rewards!
       6. Mecha Carnival
       From April 29, complete battles to claim gifts and get Chromatic Tickets!
       7. Best Value
       From 4/29 to 5/7, purchase tickets to participate in the event draw once every day, for up to 7 days, and get the chance to win an S-level skin!


       Reduced the cooldown of the secondary weapon from 12s to 11s.
       Reduced the mark duration of the secondary weapon from 6s to 5s.

       Increased the primary weapon's damage vs. mecha from 102 to 106.

       Increased the primary weapon's damage vs. mecha from 512 to 517.

       Reduced the cooldown of tactical skills from 8.5s to 8s.


       Heavy Rifle
       Reduced the green Heavy Rifle's damage vs. pilot from 60 to 55 and damage vs. mecha from 60 to 55.
       Reduced the blue Heavy Rifle's damage vs. pilot from 62 to 57 and damage vs. mecha from 62 to 57.
       Reduced the purple Heavy Rifle's damage vs. pilot from 65 to 60 and damage vs. mecha from 65 to 60.

       Grenade Launcher
       Increased the Grenade Launcher's fire rate at all levels from 1.6 shots/s to 1.8 shots/s.

       Plasma Missile
       Increased the shot interval of the Plasma Missile's continuous shooting at all levels from 0.1s to 0.8s.

       Gun Shield
       Reduced the Assisted Aiming trigger distance for the Gun Shield at all levels from 35m to 25m.
       Reduced the purple Gun Shield's damage vs. pilot from 21 to 19 and damage vs. mecha from 21 to 19.
       Reduced the gold Gun Shield's damage vs. pilot from 22 to 20 and damage vs. mecha from 22 to 20.


       We're dedicated to creating and maintaining a fair, harmonious environment for competition. We prohibit hacks, scripts, add-ons, and other illegal third-party software, as well as adhere to a zero-tolerance policy regarding any behavior that could adversely affect the gaming experience. We will regularly release and update the list of offenders for any transgressions related to the issues above, and we welcome reports from any player so we can keep this a fair game for everyone.
       The regularly updated banned list will be announced at the end of every month and can be viewed on official platforms, such as the official channel or communities.

Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!

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