Super Mecha Champions-Mecha Anime Shooter Mobile Game


August 31 Zero Downtime Maintenance Notice


Dear player:
To bring you an improved gaming experience, we will undergo online maintenance on August 31 (UTC+8). Top-up and matching features may be unavailable during this time. Please note you must quit the game and download the update patch afterward to enjoy the newest additions!
       The most mysterious music piece hidden deep in space
       An eternal music score will resound through the universe again
       SS-level "Astro Symphony" for Michael, S-level "Star Idol" for Serena, S-level "Buster Drummer" for Firestar, plus many other appearances for weapons and vehicles are here!
       The prize pool also comes with Premium Pack, Premium Rebate, and Collect for Reward promotions.
       After the pool launches, players of Lv. 10 or higher can get Tickets on the Premium Pack page for the first three days when you log in and play!
       "Art and destruction are one and the same!"
       The new pilot Kikina has arrived in Mecha City! All flammable and combustible materials must be stored safely in factories!
       Buy the pilot before September 14 and get the free A-level "Blazing Rider" skin!
       1. Points Procurement
       From August 31 to September 21, complete event missions to exchange the A-level "Beach Style" appearance for Trio of Enders, A-level "Black Mamba" appearance for Ranger, Trio of Enders, Firestar, plus firearm skins and other rewards. Come and claim them for free now!
       2. Kikina Welcome Gift
       Complete missions to claim the Updated Pilot Pack and a chance to directly get the new pilot Kikina.
       3. Friends Team Up
       Team up and complete 1 game every day for many days to claim rewards such as Chromatic Tickets and Premium Tickets! Team up and play games during the event to get League Points and Affinity bonuses!
       4. Back to School Roll Call
       Log in every day to claim Weapon Redemption Points and redeem an A-level Weapon Appearance Choice Card! Get 2x points when logging in on Fridays, Saturdays, or Sundays!
       Reduced the time required to use the "Mecha Reset Unit" item in Team Deathmatch Mode from 5s to 1s.
       Reduced the "Gale Kunai" primary weapon's damage vs. mecha from 92 to 88.
       Reduced the "Flash: Heart Breaker" tactical skill's damage vs. mecha from 630 to 610.
       Adjusted the damage bonus of the "Blast Wind" Attack Module from 60/90/120 to 60/80/100.
       Adjusted the energy recovery effect of the "Timely Rain" Power Module from 6%/9%/12% to 8%/12%/16%.
       Adjusted the kill determination time of the "Airstream" Power Module from 2.4s/2.8s/3.2s to 2s/2.8s/3.6s.
       Moon Rabbit
       Increased mecha's basic DUR from 2,100 to 2,200.
       Reduced the cooldown of the "Wild Bunny" tactical skill from 10s to 9s.
       Increased the cooldown of the "Head-Butt!" tactical skill from 9s to 10s.
       Increased the "Jump-Boom!" secondary weapon's cooldown from 8.5s to 9.5s.
       1. After next week, players will no longer be able to use Energy Crystals to get Tournament Points. The Tournament Store will remain available until the 2023 Winter Cup starts, and players' remaining Tournament Points will also be removed when the Winter Cup starts.
       2. Fixed an issue that caused the Preselect Mode screen of Team Deathmatch to be displayed abnormally.
       3. Fixed an issue that sometimes caused the display background of the S-level "Origin Core" skin of Moon Rabbit to be missing.
       4. Fixed an issue that sometimes caused Hurricane's model to become abnormal when Hurricane returns to position.
       5. Fixed an issue that sometimes caused some weapon appearances to be displayed abnormally in Gallery.
       6. Optimized the touch range of the chat area in the Lobby to make it less likely to touch it by mistake.
       7. Optimized pets' follow display logic so that pets will now walk with pilots on the match results screen and main information page.
       8. Added separate Responsiveness settings for Pulsar's two forms.
       9. Added relevant sound effects to the matching system of Team Deathmatch.
       10. Added a prompt that pops up when there is an empty slot in the Preselect Mode screen of Team Deathmatch.
       11. Adjusted the range of Andromeda's secondary weapon explosion effects so that the range is more consistent with the actual damage range.
       12. Adjusted the translation of No.1 Rate (the percentage for the number of times a player comes first in Battle Royale) to differentiate it from Win Rate.

       We're dedicated to creating and maintaining a fair, harmonious environment for competition. We prohibit hacks, scripts, add-ons, and other illegal third-party software, as well as adhere to a zero-tolerance policy regarding any behavior that could adversely affect the gaming experience. We will regularly release and update the list of offenders for any transgressions related to the issues above, and we welcome reports from any player so we can keep this a fair game for everyone.
       The regularly updated banned list will be announced at the end of every month and can be viewed on official platforms, such as the official channel or communities.
Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!


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