Super Mecha Champions-Mecha Anime Shooter Mobile Game


October 19 Zero Downtime Maintenance Notice


Dear player:
To bring you an improved gaming experience, we will undergo online maintenance on October 19 (UTC+8). Top-up and matching features may be unavailable during this time. Please note you must quit the game and download the update patch afterward to enjoy the newest additions!
       Team Deathmatch
       Added exclusive chips for mechas:
       1. Tempest's exclusive chip - Demon-Sealing Shuriken: After the secondary weapon hits an enemy consecutively, the damage of the next secondary weapon hit is increased by 4%.
       2. Dreadwolf's exclusive chip - Efficient Engine: The Fuel cost of tactical skills, normal jumps, and charged jumps is reduced by 20%.
       3. Death Knell's exclusive chip - Soul Taker: When a target marked by the primary weapon uses their secondary weapon within 150m, the secondary weapon's charging distance is increased by 10%.
       4. Lancelot's exclusive chip - Forward Charge: Damage taken is reduced by 8% while in Onslaught Mode.
       Battle Royale - Desperate Showdown Mode
       Added rematch firearms. Players will now get 2 random firearms when fighting in a rematch.
       Adjusted the difficulties and rewards of some random daily missions and added 5 types of random missions.
       Lowered the difficulty of completing missions as follows:
           1. Team up in the Lobby and play x battle(s).
           2. Last longer than x minute(s) in battle.
           3. Assist in the destruction of x mecha.
           4. Deal a total of x damage as a pilot.
       Increased the difficulty of completing missions as follows:
           1. Deal x damage to enemy pilots.
           2. Move more than xm as a pilot.
       New Missions:
           1. Deal a total of x damage while piloting a mecha.
           2. Kill x player(s) while piloting a mecha.
           3. Destroy x mecha as a pilot.
           4. Hover in a straight line for more than xm with a Flying Machine.
           5. Achieve a rating of 8 or higher in x match(es).
       Death Knell
       Reduced the Movement Speed bonus gained after using the tactical skill Execution.
       Added a 3s cooldown to the secondary weapon Harvest.
       Increased the secondary weapon Harvest's damage vs. mecha from 505 to 520.
       Increased the secondary weapon Homing Javelin's cooldown from 11s to 12s.
       1. Fixed an issue that caused the icon of Jiu Chong's pilot skill Lightning Mantra to have transparency issues.
       2. Fixed an issue that caused the special effects of some actions to become abnormal in pilot loading scenarios.
       3. Fixed an issue that caused Dreadwolf to be unable to make a charged jump even when it has enough Fuel in extreme circumstances.
       4. Fixed an issue that caused the camera to become abnormal for Skyfire in extreme circumstances.
       5. Fixed an issue that caused Lancelot's skill Joust to be unable to hit creeps.
       6. Fixed an issue that caused the floating text to be displayed incorrectly when Flamenco's primary weapon hits a weakness.
       7. Fixed an issue that sometimes caused Skylark's tactical skill to automatically trigger in Team Deathmatch Mode.
       8. Fixed an issue that caused the entrance action effects of Ventorus' A-level appearance White Dragon to go missing.
       9. Fixed an issue that caused players' pilot Signal Power to become abnormal in the Desperate Showdown Region in extreme circumstances when playing Desperate Showdown Mode.
       10. Fixed an issue that caused gravity zones to not be displayed on the map in Gravity Mode.
       11. Fixed an issue that caused the air walls to become abnormal in Training Ground - Arena.
       12. Fixed an issue that caused the First-Victory Reward to not be displayed on the results page after it was triggered.
       13. Fixed an issue that caused the Luck rankings of the Season Collection: Demon Extermination prize pool to be displayed abnormally.
       14. Fixed an issue that caused the number of followers/fans displayed in the Followers/Fans bar to be inconsistent with the actual count.
       15. Fixed an issue that caused Neutron Star to have trouble switching its slashing forms when it lands after using its secondary weapon continuously in the air.
       16. Optimized the slashing logic of Neutron Star's secondary weapon's continuous slashing to make it easier for players to control the changes in each round of slashing.

       17. Optimized the hitting and homing logic of Neutron Star's secondary weapon attacks while in dash mode to resolve the homing failure problem that arises in extreme circumstances.
       18. Optimized the direction control logic of Neutron Star's secondary weapon so that players can control the slashing direction of the secondary weapon more accurately.
       19. Optimized the in-match effects of the head of Flamenco's SS-level appearances Fallen Heart Ape, Great Sage Equaling Heaven, and Victorious Fighting Buddha.

       We're dedicated to creating and maintaining a fair, harmonious environment for competition. We prohibit hacking, scripting, cheatware, and other illegal third-party software, as well as adhering to a zero-tolerance policy regarding any behavior that could adversely affect the gaming experience, such as maliciously teaming-up with others. We will regularly release and update the list of offenders for any transgressions related to the issues above, and we welcome reports from any player so we can keep this a fair game for everyone.
       The regularly updated banned list will be announced at the end of every month and can be viewed on official platforms, such as the official channel or communities.
Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!

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