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December 7 Zero Downtime Maintenance Notice

2023-12-06

Dear players,
       To bring you an improved gaming experience, we will undergo online maintenance on December 7 (UTC+8). Top-up and matching features may be unavailable during this time. Please note you must quit the game and download the update patch afterward to enjoy the newest additions!
       
       FROZEN LAND PRIZE POOL NOW AVAILABLE
       
       Traveler who has accidentally visited this most frigid land,
       Knock on the frosty door to witness its true appearance.
       S-level "Frost Conjurer" appearance for Boltus, S-level "EMI Sensor" appearance for Ion Cannon, and S-level "Evil Shark Bomber" appearance for Assault Rifle are now available!
       An Avatar Pack event corresponding to the prize pool will be available at the same time. Share the game to claim Tickets and purchase packs to unlock exclusive avatars!
       
       NEW EVENTS
       
       1. Journey Back Home
       Log in every day, share the game, and play matches during the event to claim an avatar, graffiti, and other great prizes!
       
       2. Virtual Arena Friends Team-Up Event
       Team up with friends for 1 match in Virtual Arena every day to get 100 Virtual Tokens and 10 Energy!
       
       VIRTUAL ARENA - TEAM UP MODE
       
       1. Added team-up and matchmaking features to the Virtual Arena
          Up to 3 players can fight alongside each other. Players can choose to team up via Friends Team Up or Auto Match.
          When fighting in a team, there are more enemies, and enemies are stronger, but you also get more rewards.
          When teamed up for battle, team-exclusive items can now appear when the Store is refreshed:
               a. Primary Restart Order: Revives 1 random teammate with 60% DUR and Shield
               b. Advanced Restart Order: Revives 1 random teammate with 80% DUR and Shield
          When teamed up for battle, team-exclusive Energy Boosts can now appear when the Store is refreshed:
               a. Crit Synergy: After every 6/5/4 skills used by any ally's mecha, the next attack made by the boosted unit's primary weapon is guaranteed to be a critical hit.
               b. Firepower Synergy: When any ally's mecha lands a critical hit, reduces the cooldown of the boosted unit's secondary weapon by 2%/3%/4%/5%.
               c. Tactical Synergy: When any ally's mecha's secondary weapon deals damage, reduces the cooldown of the boosted unit's tactical skill by 3%/4%/5%/6%.
               d. Final Stand: When the Shield of any ally's mecha is lower than 50%, increases the damage of all allies' units by 5%/7%/9%/12%.
       
       MECHA ADJUSTMENTS
       
       Twilight
       Reduced the "Twin Bolt Rifle" primary weapon's damage vs. mecha from 168 to 162.
       Increased the primary weapon's bullet hit range by 60%.
       Increased Shield from 600 to 700.
       Adjusted the "Nano Interception" defense module's damage reduction effect from 6%/9%/12% to 10%/15%/20%.
       Adjusted the Shield conversion percentage of the "Energy Theft" defense module from 8%/12%/16% to 20%/30%/40%.
       Adjusted the bonus Shield of the "Energy Theft" defense module from 5s to 7s.
       
       Firefox
       Increased the fuel cost of the "Defensive Evasion" tactical skill from 0 to 5.
       
       Lancelot
       Adjusted the DMG bonus of the "Brutal Impact" attack module from 2%/4%/6% to 4%/8%/12%.
       Adjusted the spread reduction effect of the "Precise Shooter" attack module from 4%/8%/12% to 8%/12%/16%.
       Adjusted the additional Shield of the "Shield Charge" defense module from 40/50/60 to 60/75/90.
       Adjusted the amount of Shield recovered by the "Guardian Shield" defense module from 80/95/110 to 120/140/170.
       
       Northern Knight
       Increased the "Light Fan Throw" secondary weapon's damage vs. mecha from 580 to 600.
       Adjusted the "Powerful Throwing Set" core module's secondary weapon's damage vs. mecha from 667 to 690.
       
       ADJUSTMENTS & OPTIMIZATIONS
       
       1. Adjustments to Daily Missions Activity:
            Reduced the item requirement of "Get x item(s) in Virtual Arena Mode" missions to 900.
            Increased the Activity obtained from completing "Enter ACE Time 1 time in Battle Royale" missions from 25 to 30.
            Reduced the Activity required by "Leave a message or give 1 Like while spectating" missions from 15 to 10.
            Reduced the movement distance requirement of "Move more than xm as a pilot" missions to 1,500.
       2. Optimized Twilight's combat performance, alleviating lag, skipping, or other similar issues that might be caused when Twilight uses skills.
       3. Fixed an issue that sometimes caused Akashic's model to be displayed abnormally.
       4. Fixed an issue that sometimes caused UI display errors in Bounty Hunter Mode.
       5. Fixed the issue that Skyfall's effects might cause lag in extreme situations.
       6. Fixed an issue that sometimes made it possible to walk while hovering in extreme situations.
       7. Fixed an issue that sometimes caused the "Mark all as read" feature of the Message Board to not work.
       8. Fixed an issue that sometimes caused the vegetation and ground surface of the Ayumi Castle area of the map to be displayed abnormally.
       9. Fixed an issue that sometimes caused the ground surface of the Origo Island map to be displayed abnormally.
       
       VIRTUAL ARENA ADJUSTMENTS & OPTIMIZATIONS
       
       1. New Team Record information display.
       2. New Team Spectate feature.
       3. New kill prompts that are played when killing enemies.
       4. Fixed an issue that caused the colors of some enemy's special effects to be displayed abnormally.
       5. Fixed an issue that caused enemies to sink in the ground or float in the air when they appeared.
       6. Fixed an issue that caused players to be unable to shoot when their back is against a blockade.
       7. Optimized the performance of button icons on the Main Page.
       8. Optimized the obstructions in some scenarios of stages.
       9. Optimized the lighting of some scenarios of stages.
       10. Optimized the mission objectives of some stages.
       11. Optimized the location of Supply Crates in some stages.
       12. Optimized an issue that made it too easy for Firefox to be obstructed by the scenario when shooting.
       13. Adjusted the battle logic of boss enemies in Hard and Hell difficulty, so that players will now face greater pressure when fighting boss enemies.

       DECLARATION OF FAIR PLAY
       
       We're dedicated to creating and maintaining a fair, harmonious environment for competition. We prohibit hacking, scripting, cheatware, and other illegal third-party software, as well as adhering to a zero-tolerance policy regarding any behavior that could adversely affect the gaming experience, such as maliciously teaming up with others. We will regularly release and update the list of offenders for any transgressions related to the issues above, and we welcome reports from any player so we can keep this a fair game for everyone.
       The regularly updated banned list will be announced at the end of every month and can be viewed on official platforms, such as the official channel or communities.
        
Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!

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