Super Mecha Champions-Mecha Anime Shooter Mobile Game


January 11 Zero Downtime Maintenance Notice


       Dear players,
       To bring you an improved gaming experience, we will undergo online maintenance on January 11 (UTC+8). Top-up and matching features may be unavailable during this time. Please note you must quit the game and download the update patch afterward to enjoy the newest additions!
       The first snow caresses flower buds and falls on the remains of former comrades.
       Snow Mirage stands silently beside her, its muzzle always pointing at the north.
       S-level "Ferrante's Glory" appearance for Snow Mirage, S-level "Snow Decree" appearance for Sniper Rifle, and S-level "Snowball Launcher" appearance for Exploder Bot Launcher are now available!
       An Avatar Pack event corresponding to the prize pool will be available at the same time. Share the game to claim Tickets and purchase packs to unlock exclusive avatars!
       1. Shiranui is here!
       A new mecha is coming! Log in to the game from January 11 to January 18 every day to get a 30% discount coupon for Shiranui!
       2. Weekend Bank
       The Weekend Bank is back. Sign in every day to get regular sign-in rewards and deposit Battle Pass Point rewards in the Weekend Bank to claim up to 50 Battle Pass Points over the weekend!
       This is a special 5v5 Team Deathmatch Mode that is available for a limited time every day. In this mode, players can practice using mecha freely to enhance their mastery of them!
       1. This mode shares the same matchmaking system as normal Team Deathmatch matches and allows players to join and exit during the match.
       2. Matches played in this mode will not affect players' League Points and Tier.
       3. In this mode, players can fight using the mecha they already own and can choose a core module when starting the match. The Mecha Reset Unit can be used an unlimited number of times, and there is no limit on the number of the same mecha on the same team.
       4. This mode is designed for players to practice using mecha in battles. No additional rewards will be issued, and matches played in this mode do not count towards daily missions.
       Fight heartily in the Free Arena to improve your mecha handling skills and dominate your opponents!
       New Teammate Gift Feature
       Some Energy Boosts can be given to teammates in team-up battles.
       Virtual Store Updates
       1. Added new items that can be actively used in battle. These items can be purchased in the Virtual Store.
             Springboard: Generates a normal springboard.
             Ice Wall Generator: Generates an ice wall that is immune to all damage and lasts for 5s.
             Pulse Device: Stuns all non-elite enemies in the scenario for 1.5s.
       2. New Store Items
             Hidden Compartment: Every time an Energy Boost Crate is opened, there is a 50% chance to make 1 additional selection.
             Win Some Lose Some: You immediately lose 40% of your current DUR. In the next stage, you recover 1% of max DUR and Shield for every monster you defeat.
             Time-Limited Data: You gain 3 times as many Data Coins in the next stage, but you lose all Data Coins earned from this stage if you leave without completing it.
             Chaos Crate: Grants 2 random Energy Boosts.
             Quick Battle: In the next level, your max Shield will be reduced by 1% every second during battles, but you recover 5% of max Shield whenever you defeat a monster.
             Virtual Infusion: Removes all currently accrued Virtual Tokens. For each Virtual Token removed, increases the damage you deal in the next stage by 1%, up to 100%.
       3. Repair Device
             The device now restores the DUR and Shield of equipment of all levels at the same time.
       Increased the "Assault Rifle" primary weapon's damage vs. mecha from 60 to 64.
       Reduced the fuel cost of Charged Jump from 45 to 40.
       Increased the "High-Explosive Missile" secondary weapon's damage vs. mecha from 321x2 to 336x2.
       Increased the bullet flight velocity of the "Repulsor" primary weapon in bear form by 15%.
       Increased the damage reduction effect of the "Cannon Reinforcement" defense module from 9%/12%/15% to 12%/15%/18%.
       Increased the fuel cost of the "Rocket Jump" tactical skill from 5 to 10.
       Reduced the "Twin Bolt Rifle" primary weapon's damage vs. pilots from 30 to 26.
       New Missions
       Get x Virtual Token(s) in Virtual Arena Mode
       Get x Energy Boost(s) or Exclusive Breakthrough(s) in Virtual Arena Mode
       Amended Missions
       Pick up 2 med kits in Team Deathmatch Mode or open 1 Moderate Supply Crate in Battle Royale Mode.
       Attain 1 ACE TIME in Battle Royale, win 1 match in Team Deathmatch Mode, or become the MVP 1 time.
       Difficulty Adjustment
       Hover x meter(s) with a Flying Machine
       Kill x enemy(ies) in Virtual Arena Mode
       Get x Data Coin(s) in Virtual Arena Mode
       1. Appearance Upgrade - fully upgraded the Glory Count Super Perk with new unlockable premium count Emojis.
       2. Optimized the texture and performance of flowing water in rivers.
       3. Optimized the usage logic and experience of using Shoot & Move with Left-Hand Shooting.
       4. Optimized the locking-on logic of Neutron Star's secondary weapon so that it no longer locks onto destroyed mecha.
       5. Fixed an issue that caused the special effects of Ventorus' Berserk Dragon form to be abnormal.
       6. Fixed an issue that prevented mecha from using Shoot & Move after enabling Left-Hand Shooting in the combat settings.
       1. Added a new attribute preview feature that can be used to preview the effects of attributes at various levels.
       2. Some Energy Boosts can now be purchased in the Store.
       3. Lowered the price of some items in the Store.
       4. Fixed an issue that caused mecha that are close to each other to get stuck after opening a Supply Crate in extreme situations.
       5. Fixed an issue that caused a team to become stuck in a newly generated blockage when forming the team.
       6. Fixed the refresh rules of Challenge Missions.
       7. Modified the rules for obtaining points for completing Weekly Missions.
       We're dedicated to creating and maintaining a fair, harmonious environment for competition. We prohibit hacking, scripting, cheatware, and other illegal third-party software, as well as adhering to a zero-tolerance policy regarding any behavior that could adversely affect the gaming experience, such as maliciously teaming up with others. We will regularly release and update the list of offenders for any transgressions related to the issues above, and we welcome reports from any player so we can keep this a fair game for everyone.
       The regularly updated banned list will be announced at the end of every month and can be viewed on official platforms, such as the official channel or communities.
Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!


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