Super Mecha Champions-Mecha Anime Shooter Mobile Game


July 4 Zero Downtime Maintenance Notice


Dear players,
       To bring you an improved gaming experience, we have an online maintenance scheduled on July 4th (UTC+8). The top-up and matching features may be unavailable during this time. Please note that you must close the game and download the update patch afterward to enjoy the newest additions!
       Flicking long hair, adjusting the outfit, neither the joy of summer nor youth should be wasted!
       Come. At this moment by the coast and the splashing waves, would you like to dance with me?
       Joanna's Class S Appearance "Midsummer Lightyears," Aircraft Class S Appearance "Chubby Birdie," and Tactical SMG Class S Appearance "Swordfish Striker" are now online!
       [Event Update]
       1. Log in to claim Emojis.
       During the event, log in for seven days to receive a "Graffiti Emoji Box," which gives you a random Graffiti Emoji when you open it!
       2. Crystal Multiplication
       Crystal Multiplication is back! Top up on the event screen to get a number of Crystals and have a chance to get up to 600 Crystals with a 10x bonus!
       3. Friends Team Up
       Team up and complete 1 game every day for many days to claim rewards such as Chromatic Tickets and Premium Tickets. Team up and play games during the event to get League Points and Affinity bonuses!
       4. Sign-in Rewards
       Log in during the event to claim points and get an A-level Weapon Appearance Choice Card!
       1. Boltus
       Reduced the primary weapon's damage vs. mecha from 180 to 170.
       Increased the cooldown of the secondary weapon from 7s to 8s.
       2. Guerilla Hunter
       Increase the primary weapon Rifle's reload time from 2 seconds to 2.5 seconds.
       Reduced the primary weapon Firestorm Shotgun's damage vs. mecha from 44 to 40.
       3. Death Knell
       Reduced the basic DUR of the mecha from 2,400 to 2,300.
       4. Snowy Mirage
       Increased the primary weapon Double Blasters' damage vs. mecha from 45 to 48.
       Reduced the fuel cost of Mecha Jump from 28 to 25.
       [Adjustments & Optimizations]
       - Optimized the lighting performance of mecha special effects. Now, mechas can be illuminated by their own skill effects, presenting a better visual effect.
       - Optimized performance cost under high-definition quality, which now by default supports HDR mode.
       - Due to adjustments to the seasonal memory algorithm system, the following items can now be recycled and converted to Flash Points:
       Season Pass Ticket - 50 Flash Points
       Season Premium Mission Ticket - 10 Flash Points
       Season Advanced Mission Ticket - 5 Flash Points
       [Declaration Of Fair Play]
       We're dedicated to creating and maintaining a fair, friendly, yet competitive environment. We do not allow hacking, scripting, cheatware, and other illegal third-party software, and we adhere to a zero-tolerance policy regarding any behavior that could harm the gaming experience, such as working with others when you are supposed to fight them. We will regularly take action on the players who violate the issues above, and we welcome reports from any player so we can keep this a fair game for everyone.
       The regularly updated list of banned players will be announced at the end of each month and can be viewed on official platforms, such as our official channel or communities.
       Finally, thank you for following and supporting Super Mecha Champions.
       We look forward to seeing you on the field!


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